GlassHosting DDoS Protection — What Is Included
GlassHosting services include network-level DDoS mitigation designed to keep game and application traffic reachable during common volumetric and protocol attacks.
What protection covers
- Common Layer 3 / Layer 4 floods (UDP, SYN, ACK, amplification-style patterns)
- Automatic filtering at the network edge where mitigation is enabled for your service
- Design goal: drop malicious traffic while allowing legitimate players and clients
What protection is not
- It is not a guarantee against every application-layer exploit inside your game or software
- It does not replace strong passwords, panel 2FA (where available), or keeping mods/plugins updated
- Abuse originating from your service (outbound attacks) is prohibited under the AUP
If you are under attack
- Note the time (with timezone) and any player reports.
- Check whether the panel shows the process still running.
- Open a ticket at billing.glasshosting.com with timestamps and symptoms.
Learn more about GlassHosting overall in What is GlassHosting?.